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2026 Extraordinary Awards · Chengdu · AI Media & Entertainment Conference

2026 Extraordinary Awards · Chengdu · AI Media & Entertainment Conference

16 - 17 Sep 202609:30 - 17:30 Asia/Shanghai成都高新区, China4 AttendeesOpen

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Unique Bloom · AI Media & Entertainment Conference Chengdu 2026 2026 Extraordinary Awards · Chengdu · AI Media & Entertainment Conference 🚀 From Content Production to Global Distribution: A New Cycle for China's AI Media and Entertainment Industry From content production to global distribution, a new cycle for China's AI media and entertainment industry. 📍 About|Event Overview On September 16-17, 2026, UniqueResearch will host a two-day public conference at Chengdu Marriott Hotel Financial Centre, examining how AI-generated content can move from individual demos into reliable production, platform distribution, consumer experiences, global distribution, and sustainable business models. Rather than focusing on what AI can generate, the conference asks whether AI-powered content can meet platform standards, attract paying users, build sustainable revenue, scale globally, and address copyright challenges across IP, characters, voices, and source materials. 📌 Event Details|Event Information ✨ Why Attend|Reasons to Attend Move from generation to production through practical discussions on text, IP, video models, character consistency, storyboards, dubbing, post-production, and quality control. Explore new product opportunities across short dramas, motion comics, film, animation, music, games, virtual humans, AI social products, and interactive content. Understand market selection, global distribution, localization, multilingual delivery, growth, ROI, copyright, payment, and sustainable global operations. 🎬 Day 1|September 16|AI Content Industry Summit|AI Content Industry Summit From creation to production, Day 1 focuses on how AI enters the creative, production, and delivery workflows of the media and entertainment industry. ☀️ Morning|Morning 09:30-09:50|Opening Keynote: From Content Generation to Content Industry: AI Media and Entertainment Enters Scaled Production 09:50-10:30|Panel 1: Text, Stories, and IP: How Is AI Rebuilding the Source of Content? 10:30-11:10|Panel 2: Video Models and Production Systems: From One-off Generation to Reliable Workflows 11:10-11:50|Panel 3: Characters, Shots, and Consistency: Where Is the Quality Bar for AI Film and Video? 11:50-12:30|Panel 4: A New Production Relationship: How Should People, Models, and Content Teams Collaborate? ☕ Midday|Midday 12:30-13:30|Lunch, Product Showcase, and Business Matching 🎭 Afternoon|Afternoon 13:30-14:10|Panel 5: AI Short Dramas and Motion Comics: Has a New Content Industry Taken Shape? 14:10-14:50|Panel 6: AI Film and Animation: How Can Generative Video Reach Premium Quality? 14:50-15:30|Panel 7: AI Music and Voice: How Are Creation, Dubbing, and Audio Production Changing? 15:30-16:10|Panel 8: AI Games and Interactive Content: How Will Real-time Generation Change Gameplay and IP? 16:10-16:50|Panel 9: Virtual Humans, Social Products, and Companionship: From Producing Content to Building User Relationships 16:50-17:30|Closing Panel: How Will AI Rewrite the Content Industry in 2027? 🌏 Day 2|September 17|AI Media & Entertainment Global Expansion Summit|AI Media & Entertainment Global Expansion Summit From Chinese production to global distribution, Day 2 examines how AI media and entertainment companies can enter overseas markets and build global revenue. 🧭 Morning|Morning 09:30-09:50|Opening Keynote: The Global Market Map for AI Media and Entertainment: Prioritizing Platforms, Regions, and Content Categories 09:50-10:30|Panel 1: Where to Go and Which Platform to Enter First: The First Stop for Global Distribution 10:30-11:10|Panel 2: Short Dramas, Motion Comics, Games, or Interactive Content: Which Categories Travel Best? 11:10-11:50|Panel 3: From Production in China to Overseas Launch: The Complete Global Distribution Chain 11:50-12:30|Panel 4: Content Company, Tool Company, or Distribution Platform: Who Can Build Global Revenue? 🏆 Midday|Midday 12:30-13:00|China AI Media & Entertainment Top 30 Announcement 13:00-13:30|Lunch, Product Showcase, and Global Expansion Resource Matching 🚀 Afternoon|Afternoon 13:30-14:10|Panel 5: Translation Is Not Enough: The Real Barriers to AI Content Localization 14:10-14:50|Panel 6: From Making Content to Moving Content: How Is AI Rebuilding Multilingual Production and Delivery? 14:50-15:30|Panel 7: From Paid Acquisition to Product-led Growth: Retention and Monetization in AI Media and Entertainment 15:30-16:10|Panel 8: Markets, Platforms, and ROI: How Can Global Growth Economics Work? 16:10-16:50|Panel 9: Copyright, Payments, and Platform Rules: What Must Be in Place Before Scaling Globally? 16:50-17:30|Closing Panel: Global Opportunities for Chinese AI Media and Entertainment Companies in 2027 🤝 Organizations in Our Invitation Scope|Invited Companies and Organizations We are reaching out to companies and organizations across content, technology, platforms, distribution, growth, interactive entertainment, and copyright governance. Inclusion below does not indicate confirmed participation. The final lineup will be announced after confirmation. Content and IP|Content and IP China Literature, Youku, iQIYI, Chinese Online, Zhangyue Technology, Migu Digital Media, Dianzong Technology, Jiuzhou Culture, Huasheng Fantawild. AI Content Production and Creative Tools|AI Content Production and Creative Tools MovieFlow, Wondershare, Shengshu Technology, SenseTime Seko AI, Shanzhu AI, MOOTION, Youhe Culture, AiMent, Huanzhou AI, ACE Studio, VMEG, Vozo AI, Cutout.pro, MeshyAI. Platforms, Distribution and Global Growth|Platforms, Distribution and Global Growth NetShort, Minipix, Kunlun Tech DramaWave, Freereels, FizzDragon, LuckyShort, Xiaowu Brothers, TikTok for Business, Google, DataEye, Tianxiao Group, Minchap. Games, Interactive Content and AI Social|Games, Interactive Content and AI Social Quwan Technology, Yuanzhang Technology Saylo, Yuejie Chuangwan, Tuike AI, Huihua Intelligence, Halo, Lingda Intelligence, Xingzhe AI. Copyright and Content Governance|Copyright and Content Governance United Trust Timestamp Service Center, Shumei Technology, iFLYTEK, and related copyright, compliance, investment, and industry service organizations. 👥 Who Should Attend|Who Should Attend Content companies, IP owners, creators, production teams, MCNs, model and creative-tool platforms, content platforms, distributors, growth and localization service providers, investors, copyright and compliance partners, and applicants for the China AI Media & Entertainment Top 30. 🎟️ Registration|Registration Instructions You may choose Day 1, Day 2, or both days during registration. Attendance is free but subject to approval. Submitting the form does not guarantee admission. Capacity is limited, so please provide your real name, company, title, and collaboration interests.

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