12 - 14 Feb 2026

Conference

Check official website

Shading Language Symposium 2026

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Timings

09:00 AM-06:00 PM (expected)

Entry Fees

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Estimated Turnout

Delegates

Events type

Conference

Event Details:

  • Date:
  • Time: 09:00 AM-06:00 PM (expected)
  • Location: USA , San Diego
  • Type: Conference

Description

The Shading Language Symposium, organized by the Khronos Group and NVIDIA, is an essential gathering for shading language implementors, developers, researchers, and technical artists. This symposium serves as a platform for participants to delve into the evolving landscape of shading languages and the latest advancements in real-time rendering technologies. It

Highlights

  • Inaugural event focusing on the future of shading languages and real-time graphics programming.
  • Co-located with Vulkanised 2026, running immediately after it.
  • Venue sponsored by Qualcomm Incorporated.
  • Confirmed keynote and invited talks from leading experts in the shader ecosystem.
  • Call for submissions closed on October 12, 2025.
  • Registration is now open with early bird and standard pricing options.
  • Event will cover a wide range of shading languages including GLSL, HLSL, MSL, OSL, Slang, SPIR-V, and WGSL.
  • Focus on emerging technologies and rendering paradigms shaping next-generation graphics programming.
  • Opportunity to connect with peers, learn from leaders, and advance expertise in shading languages.
  • Organized by the Khronos Group, an open consortium of industry-leading companies.

Event Location

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Tags

# AI
# Machine Learn
# Videos
# real-world application

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