12 - 14 Feb 2026
Conference
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Shading Language Symposium 2026
Timings
09:00 AM-06:00 PM (expected)
Entry Fees
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Estimated Turnout
Delegates
Events type
Conference
Event Details:
- Date:
- Time: 09:00 AM-06:00 PM (expected)
- Location: USA , San Diego
- Type: Conference
The Shading Language Symposium, organized by the Khronos Group and NVIDIA, is an essential gathering for shading language implementors, developers, researchers, and technical artists. This symposium serves as a platform for participants to delve into the evolving landscape of shading languages and the latest advancements in real-time rendering technologies. It
Highlights
- Inaugural event focusing on the future of shading languages and real-time graphics programming.
- Co-located with Vulkanised 2026, running immediately after it.
- Venue sponsored by Qualcomm Incorporated.
- Confirmed keynote and invited talks from leading experts in the shader ecosystem.
- Call for submissions closed on October 12, 2025.
- Registration is now open with early bird and standard pricing options.
- Event will cover a wide range of shading languages including GLSL, HLSL, MSL, OSL, Slang, SPIR-V, and WGSL.
- Focus on emerging technologies and rendering paradigms shaping next-generation graphics programming.
- Opportunity to connect with peers, learn from leaders, and advance expertise in shading languages.
- Organized by the Khronos Group, an open consortium of industry-leading companies.
Event Location
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