
Shading Language Symposium 2026
Description
The Shading Language Symposium, organized by the Khronos Group and NVIDIA, is an essential gathering for shading language implementors, developers, researchers, and technical artists. This symposium serves as a platform for participants to delve into the evolving landscape of shading languages and the latest advancements in real-time rendering technologies. It
Highlights
Inaugural event focusing on the future of shading languages and real-time graphics programming. Co-located with Vulkanised 2026, running immediately after it. Venue sponsored by Qualcomm Incorporated. Confirmed keynote and invited talks from leading experts in the shader ecosystem. Call for submissions closed on October 12, 2025. Registration is now open with early bird and standard pricing options. Event will cover a wide range of shading languages including GLSL, HLSL, MSL, OSL, Slang, SPIR-V, and WGSL. Focus on emerging technologies and rendering paradigms shaping next-generation graphics programming. Opportunity to connect with peers, learn from leaders, and advance expertise in shading languages. Organized by the Khronos Group, an open consortium of industry-leading companies.
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