12 - 14 lut 2026

Konferencja

Sprawdź oficjalną stronę

Shading Language Symposium 2026

Image

Czas trwania

09:00 AM-06:00 PM (expected)

Opłata za wstęp

Sprawdź oficjalną stronę

Szacowana frekwencja

Delegates

Typ wydarzeń

Konferencja

Szczegóły wydarzenia:

  • Data:
  • Czas: 09:00 AM-06:00 PM (expected)
  • Lokalizacja: USA , San Diego
  • Typ: Konferencja

Opis

The Shading Language Symposium, organized by the Khronos Group and NVIDIA, is an essential gathering for shading language implementors, developers, researchers, and technical artists. This symposium serves as a platform for participants to delve into the evolving landscape of shading languages and the latest advancements in real-time rendering technologies. It

Najważniejsze punkty

  • Inaugural event focusing on the future of shading languages and real-time graphics programming.
  • Co-located with Vulkanised 2026, running immediately after it.
  • Venue sponsored by Qualcomm Incorporated.
  • Confirmed keynote and invited talks from leading experts in the shader ecosystem.
  • Call for submissions closed on October 12, 2025.
  • Registration is now open with early bird and standard pricing options.
  • Event will cover a wide range of shading languages including GLSL, HLSL, MSL, OSL, Slang, SPIR-V, and WGSL.
  • Focus on emerging technologies and rendering paradigms shaping next-generation graphics programming.
  • Opportunity to connect with peers, learn from leaders, and advance expertise in shading languages.
  • Organized by the Khronos Group, an open consortium of industry-leading companies.

Event Location

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Tagi

# AI
# Machine Learn
# Videos
# real-world application

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